Galax II V1.1
A downloadable Space Shooter
Oh hi! I've been working on this game for quite a while!
Here's how it works :D
WASD or Arrow keys to move the ship. Click to shoot, there are several power-ups that will greatly aid you in beating the game. Simply click to activate them if you have enough power points
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Power points are points received when an enemy is destroyed. You will see your point accumulation on the top right corner. Max point capacity is 5 points. If you get an extra point after that, the points reset to 0.
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Speed:
Increase your speed points by 1 (Costs 1 power point)
Ripple:
Rings of lasers that have high area of damage.
Vertical Triple Laser (V.T.L): Three short but powerful lasers that shoot up, middle, and down. Is extremely effective against hard to hit enemies.
Missile:
When deployed, it falls at a 45 degrees angle towards the ground and explodes on contact. The explosion creates a growing void that can destroy unreachable enemies. (The void disappears after a while)
Shield:
Grants you invincibility against enemies and takes 4 hits to be destroyed. You will see a difference in the shield as it reaches different HP levels. (Does NOT work if you go into the fortress walls with it, the ship will crash)
Credits:
Inspired by Gradius III (Konami game)
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Music:
Crystal Labyrinth, Aircraft Carrier, Gradius III music
Poison of Snake, Life Force (NES)/Salamander music
Enemy explosion sound effect: @-voidspace- in their game "Slime Survival". Go check them out!
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Art :
-Some explosion sprites retraced from Gradius III
-Similar parts in the terrain retraced from Gradius III
-The rest are all by me
-Vector art
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Code:
-Some effects by @-voidspace-
-The rest by me.
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Change Log:
V1.0 - Initial Release
V1.1 - Updated Difficulty system, thank you @-voidspace- for suggestion!!! (Hard mode is now EXTREME), Menu music is slightly lower! (Thanks @-voidspace-!)
V1.2 - Galactic Scorpions, Fozes and Axzes are now slower! (Thanks @kriblo!)
Status | Released |
Author | SerKret |
Genre | Shooter |
Tags | Side Scroller, Singleplayer |
Comments
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Lovely! Maybe convert your game from .sb3 to .exe via turbowarps packaging system tho? (Its me -voidspace- from scratch btw)